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StreetBrawler 2050

Video game vehicle design, formally called "Cannonball 2050"

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StreetBrawler 2050 started as my pet project for CalArts Expo 2018, I originally intend to develop an arcade-style racing game using the Unity Engine, however due to technical limitations, I eventually chose to design and build several model race cars as an art direction practice.

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Finished model cars and display booth

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Early sketches

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Cover Art

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Soundtrack Cover Art

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